Hamsterballin'
An arcade multiplayer hamsterball racing game built in Unreal. Players control hamsters racing through multiple tracks, mastering unique rolling and bouncing physics with seven power-ups to take first place.
An arcade multiplayer hamsterball racing game built in Unreal. Players control hamsters racing through multiple tracks, mastering unique rolling and bouncing physics with seven power-ups to take first place.

A courtroom drama game in the style of Phoenix Wright: Ace Attorney, built on my own C++ engine. Recreates dialogue, courtroom debate, and evidence presentation.

A game engine built in C++. Supports 2D/3D DirectX 11 rendering, Blinn-Phong lighting, networked multiplayer, retained-mode UI, and more.

A side-scrolling 2D puzzle game built in Unity. The player controls a spider that cannot climb normally and uses its uniquely elastic webs to navigate obstacles, evade hazards, and reach the top of the spider nest.